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Summoner's Isle

A contest of strategy, combat, magic and monsters.

The island of Thule, known to most as Summoner’s Isle, is where those with uncommon talents learn to become Summoners, gifted spirit-weavers that use their rare talents to protect the free-folk of the mainland.  In ancient times, when humans were nothing more than slaves, the Isle served as the main gateway between Midgard and the Old Worlds. 

The first Summoners rose up to lead the humans in the battle that pushed the Old Ones back into their own realms, and – at great cost of life – the Summoners closed the gateway. It is believed that the enormous sacrifice of our ancestors is the reason why spirit energy remains so abundant on Summoner’s Isle today. 

Capable of absorbing spirit energy and using it to call forth wondrous creatures, Summoners travel the land to where they are most needed, to repel raiders, push back the native wild beasts, and – most importantly – to siphon off spirit energy where it starts to gather.  For if too much spirit energy pools, it forms a Well, a passageway to the Old Worlds, where monsters and god-like beings still dwell, ready to make Midgard their own again, and enslave humankind once more.


In Summoner’s Isle you are an unproven adept, competing in a rite of passage to prove that you have full command over your creatures. To do so you must apply careful strategy, prove yourself in combat and most importantly, demonstrate your ability to absorb large quantities of spirit energy. Only once you have achieved all three will you graduate to the mainland to take your place among the exalted ranks of the Summoners.

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UK Games Expo 2018

Exciting times:

Very soon I shall be in Birmingham with Summoner's Isle at the UK Games Expo (UKGE) and I am whilst very excited, I'm more than a little nervous. Yet thanks to a recommendation by Yay! Games, I have spent the last month talking with a printer that specialize in small production runs. And I am very excited to announce that for sale at UKGE will be a very limited first print run (just 45 copies) of Summoner's Isle!
In addition to this, I shall be actively trying to recruit interested parties to subscribe to our newsletter, which will be instrumental in letting people know when the Kickstarter will go live, if you have not yet subscribed, hit the button below:

In preparation for the show I have had banners and a table cover made up which will hopefully look a bit better than this poor attempt of a mock up 😁

I'll take lots of pictures whilst I'm there and follow up with how it went at a later date. Wish me luck!


The traits for which we are known

I like to keep busy, most commonly not doing the things I really should be doing, but still, if I do not have a project to work on my brain gets itchy. Over the years I've made furniture, jewelry, written (very) short stories, designed T-shirts, screen printed, made costumes, designed board games and more. All of which have been purely for the love of creating something. The aim is for Peculiarity to become a place where some of my ventures have a more permanent place to live. Hopefully something will pique your interest.